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Cable in Deadpool 2

Concept modelling for Deadpool 2’s Cable

Cable’s eye concept. Modelled in Maya, this concept was for the promotion ads. I then modelled the geometry to have more function and detail for the final film.

Cable’s eye concept. Modelled in Maya, this concept was for the promotion ads. I then modelled the geometry to have more function and detail for the final film.

Cable’s arm. I helped the concept team visualize the muscle system’s functionality and aesthetics for the film version of Cable. I used zBrush and Maya to help the client understand how his anatomy would work and feel infected by the techno-organic virus.

Cable’s arm. I helped the concept team visualize the muscle system’s functionality and aesthetics for the film version of Cable. I used zBrush and Maya to help the client understand how his anatomy would work and feel infected by the techno-organic virus.

Here is the clean plate of Josh Brolin as Cable...

Here is the clean plate of Josh Brolin as Cable...

... and after the CGI was added.

... and after the CGI was added.

Here is a better look of the full torso. I helped define the overall look and functionality of the muscle system.

Here is a better look of the full torso. I helped define the overall look and functionality of the muscle system.

What the crap, Dale?!

What the crap, Dale?!